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The client sends its request and then shuts up. Low overhead -> Better Battery Life- WireGuard, as described by its developer, isn't a chatty protocol.It allows you access to your homelab in the event that something happens and you need to remote in. Redundancy- As I have spoken about in the past, a VPN is an essential component of the Unattended Server Checklist.VPNs allow you to minimize your network's attack surfaces to a single (very secure) port forward for the VPN server. Do this enough times and the firewall that separates your home network from the internet starts to look like swiss cheese with all of the holes you've punched through it with those port forwards.
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If you don't utilize a VPN, then you have to port forward to make your homelab's local resources available over the internet. In doing so, this allows you to access all of your network's resources locally.
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I am, of course, talking about WireGuard. UnRAID 6.8 is soon to be released and within it lies a game changer for all of us, including those new to the homelab to those of us with more "advanced" setups. Benefits of WireGuard include easy deployment, lower latency, and improved battery life. The server may also not be appearing in the list if it has a password, there is a filter for this.A quick-start guide for setting up WireGuard on Unraid. Make sure all the ports are forwarded correctly.
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Example:Īccount Password = unraidRules My server isn’t appearing in the list of servers! Account Name is what your character's name will show up as in the server. You make these up when joining a server for the first time, they can be anything. How do I change or remove the server password?Ĭhange “Password=Docker” to “Password=” or “Password=NewPassword” What is my Account Name and Account Password? Then your friends will have to join via your WAN/Public IP Address. 16262-16326 TCP - You need 1 port per player, this range of ports allows for 64 playersĬhange “Public=true” to “Public=false”.Now that you have completed everything above, you will now need to forward some ports so friends can join. You can get your WAN/Public IP address from as you will need this for the “server_browser_announced_ip=” portion.Īfter you have configured and customized all the settings, be sure to start the Project Zomboid container so you can start playing! Port Forwarding PublicDescription=Hosted by using Unraid.You can read more about customization here.įor now, to make a Public viewable server you will need to edit the following items. servertest_a - This file is for customizing the world and zombies.servertest.ini - This file is for customizing your server./mnt/user/appdata/projectzomboid/Zomboid/Server.The game files live in the appdata share, so this is where you will need to make your edits.
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Now that you have waited several minutes for the game to download and run you will want to stop the Project Zomboid container so we can configure+customize it.
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This guide assumes you have already installed the Community Apps plugin for Unraid and know how to port forward on your router. The container will access resources as needed so there is nothing you need to set. 4GB of RAM + 500MB per additional player.
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